doppelgayahoomessengerr是什么意思

后使用快捷导航没有帐号?
只需一步,快速开始
查看: 4295|回复: 2
最后登录贡献度36 金元44076 银行存款0 注册时间阅读权限90帖子主题精华0积分4552UID1200211
游戏精英, 积分 4552, 距离下一级还需 4448 积分
贡献度36 金元44076 注册时间积分4552精华0帖子
本帖最后由 hl598 于
00:30 编辑
好吧、只会肤浅的修改,而且也是在前人的基础上 。只是以前大家聊得不深。我就详细聊下吧
文件位置 Sacred 2 Gold Edition\scripts\shared& && &spells文件
拿狗头专注一击技能分解下 借用之前YOUXIA某个大大的技能CA
把一部分物理伤害转化为目标敌人所具备的各种伤害抗力中数值最低的那种类型。同时增加近战中的命中率。这种近战用手臂无法进行射击。注1
基础伤害加成:1.2 + 0.002 calvl&&entry0 = {&et_mult_weapondamage&, , 9 }
伤害加成:+(40 + 10 calvl)%&&entry2 = {&et_damage_any_rel&, 400, 100, 0, 5 }
基础攻击值加成:20 + 35 calvl&&entry1 = {&et_baseAW&, 200, 350, 0, 5 }
伤害类型转换:原始物理伤害 / (1 + (0.5 + 0.05 calvl)) 注2 entry3 = {&et_physical_to_best&, 500, 50, 0, 5 }
基础RT时间:(3.5 + 1.75 calvl) s cost_level = 175, cost_base = 350
一级强化:蜕变 - 可以将更多的伤害转化为目标敌人所具备的各种伤害抗力中数值最低的那种类型。
增加伤害类型转换:原始物理伤害 / (1 + (1 + 0.1 calvl))& &entry4 = {&et_physical_to_best&, 500, 50, 1, 5 }
一级强化:眩惑 - 有一定几率使敌人暂时晕眩。
眩晕几率:+(20 + 0.2 calvl)%& &entry5 = {&et_chance_stun&, 200, 2, 2, 133 }
二级强化:坚决 - 有一定几率造成重击。
重击几率:+(20 + 0.1 calvl)%&&entry6 = {&et_chance_criticalhit&, 200, 1, 3, 5 }
二级强化:自信 - 大幅增加命中率。注3
必中几率:+15%& &entry7 = {&et_chance_surehit&, 150, 0, 4, 5 }
三级强化:加强 - 专注一击会造成更加严重的伤害。
增加武器加成:1.4 + 0.003 calvl& &entry8 = {&et_mult_weapondamage&, 200, 1, 5, 9 }
三级强化:冲击 - 有一定几率造成重伤。注4
造成重伤几率:+(20 + 0.1 calvl)%& &entry9 = {&et_chance_deepwound&, 200, 1, 6, 5 }
1. 这里可能是中文说明的错误。“这种近战用手臂无法进行射击”是战斗扩展中的说明。远程武器一样能够使用该CA。
2. 这个属性很有特色,也很有效。可以转换成敌人护甲值最低的伤害类型,变相的无视护甲属性,但是对敌人的伤害类型减免不起作用。
3. 增加必中的几率,面对任何敌人时,直接在已算得的命中率基础上增加15%的命中率。
4. 多次命中后效果是否能叠加还没测试。
最后一条:entry9 = {&et_chance_deepwound&, 200, 1, 6, 5 }
括号中et_chance_deepwound&&属性 名称
200 触发几率
1&&升级后提升几率
6&&注意上面 6.5.4.3.2.1 就是代表6个强化点& &
5 技能的归类&&
如果把代码改成&&entry9 = {&et_chance_deepwound&, , 5 }
就代表每次攻击都会触发,而且不再需要在游戏里面强化他、、、
我们从新看另一条我找的技能。这条是少量回复生命值
entry8 = {&et_life_regen&, 40, 40, 4, 41 }
怎么才能把他加入到刚才那个技能呢?
mgr.defineSpell( &tw_cc_schoepfungsschlag&, {
eiStateName = &cHardhitSchoepfungsschlag&,
fxTypeCast = &FX_TW_SCHOEPFUNGSSCHLAG_C&,
fxTypeSpell = &FX_TW_SCHOEPFUNGSSCHLAG&,
duration = 0.000000,
animType = &ANIM_TYPE_SM04&,
animTypeApproach = &ANIM_TYPE_INVALID&,
animTypeRide = &ANIM_TYPE_INVALID&,
animTypeSpecial = &ANIM_TYPE_RIDESM04-SPECIAL&,
causesSpellDamage = 0,
tokens = {
&&entry0 = {&et_mult_weapondamage&, , 9 },
&&entry1 = {&et_baseAW&, 200, 350, 0, 5 },
&&entry2 = {&et_damage_any_rel&, 400, 100, 0, 5 },
&&entry3 = {&et_physical_to_best&, 500, 50, 0, 5 },
&&entry4 = {&et_physical_to_best&, 500, 50, 1, 5 },& &1、强化技能1
&&entry5 = {&et_chance_stun&, 200, 2, 2, 133 },& &2 、强化技能2
&&entry6 = {&et_chance_criticalhit&, 200, 1, 3, 5 },
3、强化技能3
&&entry7 = {&et_chance_surehit&, 150, 0, 4, 5 },&&4、强化技能4
&&entry8 = {&et_mult_weapondamage&, 200, 1, 5, 9 }, 5、强化技能5
&&entry9 = {&et_chance_deepwound&, 200, 1, 6, 5 }, 6、强化技能6
&&entry10 = {&et_life_regen&, 40, 40, 0, 41 }& && &&&改成0 就是生效
fightDistance = 45.000000,
aspect = &EA_TW_CLOSECOMBAT&,
cooldown = 0.000000,
soundProfile = 0,
cost_level = 175,
cost_base = 350,
focus_skill_name = &skill_TW_closecombat_focus&,
lore_skill_name = &skill_tactics_lore&,
spellClass = &cSpellSMove&,
spellcontroltype = &eCAtype_a_weapon_attack&,
sorting_rank = 1,
原技能一分没动。但在这个技能里面。已经添加了恢复生命。。。。
有点乱。不过仔细点看 会看懂的。。不懂的就问吧
下面自己找的 每个技能在spells 文件里面的名称&&便于查找
Pelting Strikes
se_co_schlaghagel
Assailing Somersault
se_co_wirbelsprung
Soul Hammer
se_co_seelenhammer
Dashing Alacrity
se_co_befluegeln
Battle Stance
se_co_kampfhaltung
Hallowed Restoration
se_cm_heilen
Baneful Smite
se_cm_blitz
Radiant Pillar
se_cm_lichtsaeule
Instill Belief
se_cm_bekehrung
Cleaning Brilliance
se_cm_lichtaura
大天使之怒
Archangel's Wrath
se_te_schwertfeuer
Divine Protection
se_te_notschild
Flaring Nova
se_te_schockwelle
Warding Energy
se_te_energieschild
se_te_beeeffgee
Callous Execution
in_in_hinrichtung
Ruthless Mutilation
in_in_verstuemmelung
Frenetic Fervor
in_in_eifer
Purifying Chastisement
in_in_kasteiung
Mortifying Pillory
in_in_pranger
Levin Array
in_po_faecherblitz
Raving Thrust
in_po_machtstoss
群集大旋涡
Clustering Maelstrom
in_po_machtsog
狂热二重身
Zealous Doppelganger
in_po_doppelgaenger
狂热二重身(buff)
Zealous Doppelganger Buff
in_po_doppelgaenger_buff
Reverse Polarity
in_po_vergeltung
Paralyzing Dread
in_uw_entsetzen
Dislodged Spirit
in_uw_seelenraub
Inexorable Subjugation
in_uw_versklavung
Eruptive Desecration
in_uw_schaendung
Soul Reaver
in_uw_seelenfaenger
Ancestral Fireball
he_in_feuerball
Blazing Tempest
he_in_feuersturm
Incendiary Shower
he_in_meteor
Fire Demon
he_in_feuerdaemon
Incandescent Skin
he_in_feuerhaut
Glacial Thorns
he_st_eissplitter
Frost Flare
he_st_frostschlag
Raging Nimbus
he_st_schneesturm
Cascading Shroud
he_st_nebelform
Crystal Skin
he_st_kristallhaut
钴元素打击
Cobalt Strike
he_ar_energieblitz
Shadow Step
he_ar_teleport
Grand Invigoration
he_ar_regenerationskraft
Expulse Magic
he_ar_bannkreis
魔法转化攻击
Magic Coup
he_ar_magischerschlag
Ruinous Onslaught
sk_hc_rammstoss
Demonic Blow
sk_hc_harterschlag
ScythingSweep
sk_hc_befreiungsschlag
Rousing Command
sk_hc_kampfruf
Grim Resilience
sk_hc_willensstaerke
Killing Spree
sk_tc_kampfrausch
Augmenting Guidon
sk_tc_standarte
ReflectiveEmenation
sk_tc_umlenkung
Frenzied Rampage
sk_tc_attacke
Belligerent Vault
sk_tc_sprung
Spectral Hand
sk_ap_geisterhand
ShadowVeil Buff
sk_ap_geistform_buff
暗影帐幕(buff)
ShadowVeil
sk_ap_geistform
Skeletal Fortification
sk_ap_unterstuetzung
Rallied Souls
sk_ap_kampfbefehl
Nether Allegiance
sk_ap_kohorte
Ravaged Impact
dr_hu_konzentrierterangriff
Darting Assault
dr_hu_angriffsserie
Forest Flight
dr_hu_sprint
Dust Devil
dr_hu_wirbeln
邪恶掠夺者
Sinister Predator
dr_hu_projektilfokus
Twisted Torment
dr_vo_quaelen
Viperish Disease
dr_vo_krankheit
Malicious Totem
dr_vo_totem
Black Curse
dr_vo_verderbensfluch
Moribund Animus
dr_vo_zombie
Tangled Vine
dr_nm_wucherwurzel
感触圣地 Goldenglade Touch
dr_nm_handauflegen
Acute Mind
dr_nm_wacherverstand
Edaphic Lances
dr_nm_bodenspiesse
Ancient Bark
dr_nm_rindenhaut
Battle Extension
tw_cc_kampfarm
Deathly Spears
tw_cc_todesspiesse
战斗警戒(buff)
Combat Alert Buff
tw_cc_kampfaura_buff
Combat Alert
tw_cc_kampfaura
T-Energy Shroud
tw_cc_tkampfschild
Dedicated Blow
tw_cc_schoepfungsschlag
Amplifying Discharge
tw_te_projektil
Furious Emblazer
tw_te_flammenwerfer
Archimedes Beam
tw_te_archimedisstrahl
Jolting Touch
tw_te_tschock
Propelled Levitation
tw_te_levitieren
Primal Mutation
tw_en_mutieren
Charged Grid
tw_en_energienetz
Untouchable Force
tw_en_schockpulse
Fiery Ember
tw_en_gluthitze
Icy Evanescence
tw_en_eiseskaelte
Horse Combat Arts
mount_sturmangriff
mount_aufbaeumen
mount_sprung
Eternal Fire
dm_dm_ewigesfeuer
Dragon Strike
dm_dm_drachenschlag
dm_dm_vertrauter
Dragon Form
dm_dm_drachenform
DF-Fire Odem
dm_form_drgn_feuerwand
dm_form_drgn_teleport
DF-Fireball
Dragon Berserk
dm_dm_berserkerform
dm_form_brsrk_blutrausch
DB-Lacerate
dm_form_brsrk_zerfetzen
Gust of Wind
dm_co_windstoss
dm_co_wirbelwind
Magic Barrier
dm_co_magischerwall
dm_co_zerstoerer
dm_co_beschuetzer
Mind Strike
dm_me_gedankenschlag
Energy Blaze
dm_me_energiebrand
dm_me_mahlstrom
Combat Trance
dm_me_kampftrance
Runes of Protection
dm_me_schutzrunen
最后登录贡献度728 金元44591 银行存款0 注册时间阅读权限90帖子主题精华0积分7371UID2703044
游戏精英, 积分 7371, 距离下一级还需 1629 积分
贡献度728 金元44591 注册时间积分7371精华0帖子
恢复生命、吸血之类的token,直接加到buff里面不就行了。更省事。
另外还可以加上几率反射近战/抛射物/法术的token、减少所有战技CD、加快跑动速度等等,从而创建强力支援型buff。
若不赞同我帖子观点请引用回复。不赞同而点评者视为你无理取闹、不敢和我正面讨论,一律视为完全赞同我而不予回复。谢谢。
最后登录贡献度404 金元27591 银行存款0 注册时间阅读权限90帖子主题精华0积分4375UID2497782
游戏精英, 积分 4375, 距离下一级还需 4625 积分
贡献度404 金元27591 注册时间积分4375精华0帖子
spells文件里面的技能名称之前贴错了,有更新龙法的修正。
女性会员(包括版主)独享,活跃于论坛并有一定知名度,在各种场合中经常欺凌异性的
Powered by圣域2:黄金版添加击飞效果的法子 - 谷普下载 |
| 您所在的位置: >
> 圣域2:黄金版添加击飞效果的法子圣域2:黄金版添加击飞效果的法子编辑:所无敌&&&&来源:原创投稿&&&&更新:&&&&人气:加载中...&&&&字号:|标签:&&&&&&&&&&&&
2:版作为一款经典的游戏,游戏还是有些缺陷的。对于怪物的让玩家们很无语,下面就是2:版效果的法子。圣域2:黄金版击飞效果的法子首先,用记事本打开游戏\scripts\shared\spells.txt然后,参考后文进行修改。he_st_eissplitter ――红色的位置是“技能名称”所在附录含有游戏中技能所对应的名称entry9 = {"et_chance_piercing", 334, 2, 6, 5 },――紫色是原版entryX所在entry10 = {"et_hurl_enemy", , 9 }, ――棕色是修改后entryX所在法子:找到想要修改的“技能名称”位置;下拉找到连续的entry栏(“原版”连续entry中最大数字X);在entryX 后面添加额外一行: entryX= {"et_hurl_enemy", , 9 },X的数值为X+1添加的额外一行之前需要手动输入两个Tab(按两下Tab键位)注意不要少了逗号 “, ”冰冷荆棘原版:mgr.defineSpell( "he_st_eissplitter", {eiStateName = "cSpellCast",fxTypeCast = "FX_HE_EISSPLITTER_C",fxTypeSpell = "FX_HE_EISSPLITTER",fxTypeCastSpecial = "FX_HE_CAST_K",duration = 1.500000,animType = "ANIM_TYPE_SM07",animTypeApproach = "ANIM_TYPE_INVALID",animTypeRide = "ANIM_TYPE_INVALID",animTypeSpecial = "ANIM_TYPE_RIDESM01-SPECIAL",causesSpellDamage = 1,tokens = {entry0 = {"et_maxangle_cone", 180, 2, 0, 8 },entry1 = {"et_spelldamage_ice", 700, 350, 0, 133 },entry2 = {"et_spelldamage_physical", 700, 350, 0, 133 },entry3 = {"et_missile_adapt", , 0, 9 },entry4 = {"et_missile_adapt", 470, 27, 1, 9 },entry5 = {"et_spelldamage_ice", 490, 245, 2, 133 },entry6 = {"et_chance_criticalhit", 98, 2, 3, 5 },entry7 = {"et_chance_piercing", 334, 2, 4, 5 },entry8 = {"et_missile_adapt", 470, 27, 5, 9 },entry9 = {"et_chance_piercing", 334, 2, 6, 5 },},fightDistance = 525.000000,aspect = "EA_HE_STORM",cooldown = 0.000000,soundProfile = 0,cost_level = 250,cost_base = 500,focus_skill_name = "skill_HE_storm_focus",lore_skill_name = "skill_HE_storm_lore",spellClass = "cSpellHeEissplitter",spellcontroltype = "eCAtype_a_effect_cone",sorting_rank = 2})冰冷荆棘修改后:mgr.defineSpell( "he_st_eissplitter", {eiStateName = "cSpellCast",fxTypeCast = "FX_HE_EISSPLITTER_C",fxTypeSpell = "FX_HE_EISSPLITTER",fxTypeCastSpecial = "FX_HE_CAST_K",duration = 1.500000,animType = "ANIM_TYPE_SM07",animTypeApproach = "ANIM_TYPE_INVALID",animTypeRide = "ANIM_TYPE_INVALID",animTypeSpecial = "ANIM_TYPE_RIDESM01-SPECIAL",causesSpellDamage = 1,tokens = {entry0 = {"et_maxangle_cone", 180, 2, 0, 8 },entry1 = {"et_spelldamage_ice", 700, 350, 0, 133 },entry2 = {"et_spelldamage_physical", 700, 350, 0, 133 },entry3 = {"et_missile_adapt", , 0, 9 },entry4 = {"et_missile_adapt", 470, 27, 1, 9 },entry5 = {"et_spelldamage_ice", 490, 245, 2, 133 },entry6 = {"et_chance_criticalhit", 98, 2, 3, 5 },entry7 = {"et_chance_piercing", 334, 2, 4, 5 },entry8 = {"et_missile_adapt", 470, 27, 5, 9 },entry9 = {"et_chance_piercing", 334, 2, 6, 5 },entry10 = {"et_hurl_enemy", , 9 },},fightDistance = 525.000000,aspect = "EA_HE_STORM",cooldown = 0.000000,soundProfile = 0,cost_level = 250,cost_base = 500,focus_skill_name = "skill_HE_storm_focus",lore_skill_name = "skill_HE_storm_lore",spellClass = "cSpellHeEissplitter",spellcontroltype = "eCAtype_a_effect_cone",sorting_rank = 2,})he_st_eissplitter ――红色的位置是“技能名称”所在附录含有游戏中技能所对应的名称entry9 = {"et_chance_piercing", 334, 2, 6, 5 },, ――紫色是原版entryX所在entry10 = {"et_hurl_enemy", , 9 }, ――棕色是修改后entryX所在Spells中英文技能对应的“技能名称”:六翼天使盛怒打击Pelting Strikes se_co_schlaghagel空翻攻击Assailing Somersault se_co_wirbelsprung心灵之锤Soul Hammer se_co_seelenhammer冲劲十足Dashing Alacrity se_co_befluegeln战斗姿态Battle Stance se_co_kampfhaltung神力复原Hallowed Restoration se_cm_heilen致死重击Baneful Smite se_cm_blitz辐射光柱Radiant Pillar se_cm_lichtsaeule灌输信仰Instill Belief se_cm_bekehrung净化光辉Cleaning Brilliance se_cm_lichtaura大天使之怒Archangel's Wrath se_te_schwertfeuer神力防护Divine Protection se_te_notschild光华新星Flaring Nova se_te_schockwelle防护能量Warding Energy se_te_energieschild能量武器beeEffGee se_te_beeeffgee审判官无情之刑Callous Execution in_in_hinrichtung无情毁损Ruthless Mutilation in_in_verstuemmelung狂热激情Frenetic Fervor in_in_eifer净化惩戒Purifying Chastisement in_in_kasteiung苦修枷刑Mortifying Pillory in_in_pranger闪电阵Levin Array in_po_faecherblitz强力猛推Raving Thrust in_po_machtstoss群集大旋涡Clustering Maelstrom in_po_machtsog狂热二重身Zealous Doppelganger in_po_doppelgaenger狂热二重身(buff)Zealous Doppelganger Buff in_po_doppelgaenger_buff两极反转Reverse Polarity in_po_vergeltung恐怖麻痹Paralyzing Dread in_uw_entsetzen驱逐灵魂Dislodged Spirit in_uw_seelenraub无情镇压Inexorable Subjugation in_uw_versklavung亵渎喷发Eruptive Desecration in_uw_schaendung灵魂掠夺Soul Reaver in_uw_seelenfaenger高等精灵祖火球Ancestral Fireball he_in_feuerball炽燃风暴Blazing Tempest he_in_feuersturm流星火雨Incendiary Shower he_in_meteor炎魔Fire Demon he_in_feuerdaemon炙热肌肤Incandescent Skin he_in_feuerhaut冰冷荆棘Glacial Thorns he_st_eissplitter霜冻闪光Frost Flare he_st_frostschlag狂暴雨云Raging Nimbus he_st_schneesturm湍降遮罩Cascading Shroud he_st_nebelform水晶肌肤Crystal Skin he_st_kristallhaut钴元素打击Cobalt Strike he_ar_energieblitz幽影步Shadow Step he_ar_teleport强劲鼓舞Grand Invigoration he_ar_regenerationskraft驱逐魔法Expulse Magic he_ar_bannkreis魔法转化攻击Magic Coup he_ar_magischerschlag暗影战士毁灭冲击Ruinous Onslaught sk_hc_rammstoss魔力击Demonic Blow sk_hc_harterschlag镰割扫击ScythingSweep sk_hc_befreiungsschlag鼓舞令Rousing Command sk_hc_kampfruf强力回复Grim Resilience sk_hc_willensstaerke狂杀作乐Killing Spree sk_tc_kampfrausch强化旗Augmenting Guidon sk_tc_standarte强劲反弹ReflectiveEmenation sk_tc_umlenkung暴跳如雷Frenzied Rampage sk_tc_attacke战斗腾跃Belligerent Vault sk_tc_sprung幽灵手Spectral Hand sk_ap_geisterhand暗影帐幕(buff)ShadowVeil Buff sk_ap_geistform_buff暗影帐幕ShadowVeil sk_ap_geistform骸骨堡垒Skeletal Fortification sk_ap_unterstuetzung召集灵魂Rallied Souls sk_ap_kampfbefehl冥府忠士Nether Allegiance sk_ap_kohorte森林女神破坏冲击Ravaged Impact dr_hu_konzentrierterangriff标枪攻击Darting Assault dr_hu_angriffsserie丛林飞行Forest Flight dr_hu_sprint尘卷风Dust Devil dr_hu_wirbeln邪恶掠夺者Sinister Predator dr_hu_projektilfokus扭曲刑罚Twisted Torment dr_vo_quaelen恶毒疫病Viperish Disease dr_vo_krankheit恶意图腾Malicious Totem dr_vo_totem邪恶诅咒Black Curse dr_vo_verderbensfluch濒死意志 Moribund Animus dr_vo_zombie纠缠藤蔓Tangled Vine dr_nm_wucherwurzel感触圣地 Goldenglade Touch dr_nm_handauflegen敏锐心智Acute Mind dr_nm_wacherverstand土生尖刺Edaphic Lances dr_nm_bodenspiesse远古树皮Ancient Bark dr_nm_rindenhaut神庙守卫战斗扩展Battle Extension tw_cc_kampfarm致命长矛Deathly Spears tw_cc_todesspiesse战斗警戒(buff)Combat Alert Buff tw_cc_kampfaura_buff战斗警戒Combat Alert tw_cc_kampfauraT能量遮罩T-Energy Shroud tw_cc_tkampfschild专注一击Dedicated Blow tw_cc_schoepfungsschlag强化射击Amplifying Discharge tw_te_projektil怒火冲天Furious Emblazer tw_te_flammenwerfer强化射击Archimedes Beam tw_te_archimedisstrahl震动轻击Jolting Touchtw_te_tschock浮空推进Propelled Levitation tw_te_levitieren远古变异Primal Mutation tw_en_mutieren充电网格Charged Grid tw_en_energienetz不可触力Untouchable Force tw_en_schockpulse炽热余火Fiery Ember tw_en_gluthitze瞬息寒冰Icy Evanescence tw_en_eiseskaelteHorse Combat ArtsCharge mount_sturmangriffRear Up mount_aufbaeumenLeap mount_sprungDragon Mage Combat Arts永恒之火Eternal Fire dm_dm_ewigesfeuer巨龙袭击Dragon Strike dm_dm_drachenschlag幼龙伙伴Familiar dm_dm_vertrauter巨龙形态Dragon Form dm_dm_drachenformDF-Fire Odem dm_form_drgn_feuerwandDF-Jump dm_form_drgn_teleportDF-Fireball dm_form_drgn_feuerball狂暴巨龙Dragon Berserk dm_dm_berserkerformDB-Frenzy dm_form_brsrk_blutrauschDB-Lacerate dm_form_brsrk_zerfetzen阵风Gust of Wind dm_co_windstossTornado dm_co_wirbelwind魔法墙Magic Barrier dm_co_magischerwall毁灭者Destroyer dm_co_zerstoerer保护者Protector dm_co_beschuetzer心灵冲击Mind Strike dm_me_gedankenschlag能量烈焰Energy Blaze dm_me_energiebrand能量漩涡Maelstrom dm_me_mahlstrom战斗入迷Combat Trance dm_me_kampftrance保护符文Runes of Protection dm_me_schutzrunen游戏名称:圣域2黄金版中文版
游戏大小:
13.39G地址:
评论列表(网友评论仅供网友表达个人看法,并不表明本站同意其观点或证实其描述)
分类选择您可能在找这些}

我要回帖

更多关于 micromessenger 的文章

更多推荐

版权声明:文章内容来源于网络,版权归原作者所有,如有侵权请点击这里与我们联系,我们将及时删除。

点击添加站长微信