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Forza Motorsport 5, Forza 5 - Wiki Guide | Gamewise
Forza Motorsport 5
Forza Motorsport 5&is the next upcoming installment of the
of racing games. The game is being developed by
and will be published by
exclusively for the . The game touts realistic graphics and humanlike AI capable of leveraging the Xbox One cloud to analyze your driving style and habits to challenge the player. Additionally, the cloud-based "Drivatar" feature allows the players personal profile to participate in races while players are away, accruing points for players that aren't actually playing the game at the time.
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Forza Motorsport 5 is technically the sixth instalment to the Forza franchise, Forza Horizon being the fifth, and plays similar to its predecessor's with a few tweaks. It is a racing simulator that is similar in style to the Gran Turismo series.
Here's a list of vehicles for Forza Motorsport 5, sorted by the company that produces the car.
Here's a list of tracks available at launch:
The following pages cover the multiple different media coverage for this game, from concept art to game trailers.
Turn 10 plans to release Car Packs monthly through to the month of May. The Season Pass, which costs $49.99, will include all six of these Car Packs. For more information on the DLC available for Forza 5 check out the pages linked below.
You can find details about the various editions for Forza 5 on the following pages.
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CollectionsFrom Wikipedia, the free encyclopedia
Forza Motorsport 5 is a
developed by
and published by
for the . The game was released on November 22, 2013 as a . The game was revealed on May 21, 2013 during the Xbox One reveal event. It features , , and
for the game's commentary when choosing a new event, championship, or league. It is the fifth installment in the
The game ships with 200 cars from over 50 manufacturers and 17 circuits including , , , and . There will be monthly car packs including 10 cars each available to buy as
(DLC) for the first 8 months after the game's launch. The possibility of tracks, such as , being available to purchase as DLC after the game's launch was considered, but instead Turn 10 Studios has released new tracks as free content for users, including
in February 2014,
in April 2014 and the Nürburgring in June 2014.
On September 4, 2013,
was confirmed. On September 26,
and the fictional
racetrack were confirmed to be carried over from Forza 4.
A pre-E3 teaser video was released featuring in game footage featuring races with cars such as the
At , first-hand gameplay, new features, and cars in "Forza Vista" mode were shown. Also at the event, it was revealed that for the first time in the game's history there would be open-wheel cars including the
cars, including the
in the . The
was also revealed on November 5.
On December 9, 2013 it was revealed the 1969 Ford Mustang
will have a livery based on .
In contrast to , Forza Motorsport 5 contains no licensed songs from popular artists that play while racing, instead substituting them for the original score by Lance Hayes and John Broomhall. Also, in contrast with Forza Motorsport 4 and , the score features an emphasis on orchestration and percussion, in addition to the ambient electronica sound established in previous entries. The soundtrack was released alongside the game itself on November 22, 2013, exclusively as a digital download.
"Compression"  
Lance Hayes
"Compression, Pt. 2"  
Lance Hayes
"Manila"  
Lance Hayes
"Manila, Pt. 2"  
Lance Hayes
"Samsat"  
Lance Hayes
"Samsat, Pt. 2"  
Lance Hayes
"Inline Bias"  
Lance Hayes
"Inline Bias, Pt. 2"  
Lance Hayes
"Early Completion"  
Lance Hayes
"Early Completion, Pt. 2"  
Lance Hayes
"Sablon"  
Lance Hayes
"Sablon, Pt. 2"  
Lance Hayes
"Aryne"  
Lance Hayes
"Aryne, Pt. 2"  
Lance Hayes
"Sterling Fisher"  
Lance Hayes
"Sterling Fisher, Pt. 2"  
Lance Hayes
"Coefficient"  
Lance Hayes
"Coefficient, Pt. 2"  
Lance Hayes
Total length:
"VY"  
Lance Hayes
"VY, Pt. 2"  
Lance Hayes
"1983-84"  
Lance Hayes
"1983-84, Pt. 2"  
Lance Hayes
"Antidote"  
Lance Hayes
"Antidote, Pt. 2"  
Lance Hayes
"1313"  
Lance Hayes
"1313, Pt. 2"  
Lance Hayes
"Prototype"  
Lance Hayes
"Prototype, Pt. 2"  
Lance Hayes
"Temporal Shift"  
John Broomhall
"Temporal Shift, Pt. 2"  
John Broomhall
"Lamron"  
John Broomhall
"Lamron, Pt. 2"  
John Broomhall
"Journeyman"  
John Broomhall
"Journeyman, Pt. 2"  
John Broomhall
"Limitless"  
John Broomhall
"Limitless, Pt. 2"  
John Broomhall
Total length:
Forza Motorsport 5 has received generally positive reviews, with aggregate review websites
giving a score of 79.49% and 79 out of 100, respectively. Shaun McInnis of
said the game was "built on the romantic thrill of motorsport in all its forms, and that love for its subject matter is all but impossible to resist." Luke Reilly of
called it "an essential destination for the automobile obsessed" and "a very hard game for a revhead like myself not to love." In his review for , Arthur Gies praised the game's "aggressive, convincing AI", saying it made "every offline race feel like a multiplayer competition". Gies went on to say that "Turn 10 has charted a course for the future of the series — and created the Xbox One's first must-own game".
However, a number of critics complained about the relative lack of content versus its predecessor, Forza Motorsport 4.
noted that the game "has lost some 300 cars, over 20 locations and countless tracks", losing "the variety of racing that made it great" and that it was "a launch game with all the spectacle and disappointment we’ve come to expect from launch games". Matthew Kato of
called the game's revised career mode "a mistake" and that Forza Motorsport 5 "takes a big step forward only to be held back by what it has removed". Writing for , Ray Carsillo said that while the game "maintains the tradition of providing great control along with some stunningly realistic graphics", ultimately it was "a surprising step backward for the Forza franchise".
On February 18, 2014 Microsoft announced that Forza Motorsport 5 is the fastest-selling racing game in
history. More than one third of Xbox One owners have bought the game.
estimated the sales to be around 1.3 million copies.
On June 16, 2014 Forza Creative Director Dan Greenawalt announced that half of all Xbox One owners have played the full version of Forza Motorsport 5.
Kollar, Philip. . Polygon.
Schramm, Mike (May 21, 2013). . Joystiq 2013.
John Schommer (). . .
Robinson, Martin. . Eurogamer.
Brandon Turkus (). . AutoBlog.
. . Microsoft Corporation. June 9, .
Brian Ekberg (). . .
Lance Hayes, John Broomhall (November 22, 2013). . iTunes 2014.
. GameRankings. CBS Interactive 2013.
. Metacritic 2014.
Edge Staff (November 20, 2013). . Edge. Future Publishing 2013.
Carsillo, Ray (November 20, 2013). . EGM Media 2013.
Robinson, Mark (November 20, 2013). . Eurogamer.net 2013.
Kato, Matthew (November 20, 2013). . Game Informer 2013.
Nick Tan (). . .
Forza 5 review, Gamesmaster magazine
McInnis, Shaun (November 20, 2013). . GameSpot 2013.
Tarin, Donny (November 20, 2013). . GamesRadar 2013.
Jeff Gerstmann (). . .
Reilly, Luke (November 20, 2013). . IGN. IGN Entertainment 2013.
Lewis, Cameron (November 20, 2013). . Official Xbox Magazine 2013.
Gies, Arthur (November 20, 2013). . Polygon 2013.
Yin-Poole, Wesley (18 February 2014). . . Gamer Network 2014.
Reilly, Luke (16 June 2014). . . IGN Entertainment 2014.
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