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madscientistWelcome to the third of my Open Role Play Challenge. The purpose of these games are to open new challenges for all of you players out there and get many different views and stories with a given set of rules that you may choose to follow, bend, or plain our break! You may post screenshots and game discriptions, a brief synopsis of how you played, or simply complain about the game . The best thing is I have to do nothing except post the start as I do not plan to play it out! Some I have played before, some I simply created in world builder!
Here we have a game that will emphasize the uses of espionage.
Mao Zhedong is a sneaky bastard and prefers to play the espionage angle!
But how to go about that is YOUR decision!
However there are three ways that we are going to go about it
A) Settled Great Spies while running a science slider as needed.
This is a partial espionage game and acceptible here.
You are allowed ONE Scotland Yard.
B) The espionage slider!!!
Great Spies are only used for scotland yards and you MUST turn the science slider off in favor of espionage AT alphabet!
C) Infiltration where you get big amounts of eps towards a single leader at one time.
Once you commit to this with the first Great Spy, you have to continue that path, no settled Great Spies or Scotland yards.
However, you may start infiltrating late in the game even if following paths A and B first.
No RPC is right without them!
1) You must complete the Great Wall.
You are China folks and you would not be complete without it!
2) You can only build Great Spy producing wonders!
Exceptions are National wonders.
Accidental Great People must be used for golden ages.
3) You can only run spy specialists.
NO scientists/merchants/artists/priests/engineers!
4) Espionage is an art best performed at peace, so you cannot declare war as the aggressor.
However, you can defend yourself AND you can join a war if invited.
Backstabs are allowed and encouraged :backstab:
5) Finally!
You must win via Space!
Of course this is an RPC so feel free to alter, make new, or plain out breaks any rules at you most opportune convenience! :lol:
First of all, game settings
/albums/dd118/MSguy_photo/SneakyMao0001.jpg
And the ever important start
/albums/dd118/MSguy_photo/SneakyMao0000.jpg
I am attaching both a worldbuilder save and a regular game save (marathon speed and emperor difficulty).
I am not as good as others in posting the worldbuilder saves so if you go that route you will see the other civilization which are here
Ottoman Empire
I played this game out myself using the espionage slider route and came very near to victory but lost at the very end.
So it is winable.
One last thing, I have some advice here for those who care for a little assistance here
1) If you settle in place you have stone in the BFC.
If you go east you miss it.
2) Scout the lands and consider some agressive city blocking strategies.
It's an excellent RPC for espionage, but also allows you to learn about effectively blocking land off from the AI.
3) It's an arid map, so chill about the desert regions!
I will leave the writeups and checkpoints to all of you players.
Just make clear which espionage path you choose and let us know if you alter it or break it!
I will likely be playing this out again but not posting the game (other than simple game summary).
ENJOY!!!!!
(and remeber spoilers please!)
LanskyDefinitely going to give this a go.
Been messing around with self imposed rules lately as the jump to deity has gotten frustrating to say the least.
Though it will definitely be altered to not be marathon.
I like to finish games in 2-3 hours not 2-3 months.
Single Maltwhat version 317 or 19?
madscientistwhat version 317 or 19?
Hhhhhhmmmmmmmmmmm.............
I orinially played the game with 3.17 but made the worldbuilder save today using 3.19!
Does that answer the question:crazyeye:
Maronae3I think I might tackle this on marathon just to give it the Madscientist feel... I was reading the Boudica game today and I believe you eliminated 3 civs in the medieval era... seems like warmongering is a lot better on that speed.
Anyway, signing on
I don't recognize that kind of WB save? How do you access it?
I'm used to saving to the C: drive but that won't work with this type of file.
TheMeInTeamIt's probably some newer version of file compression...try to extract it.
Anyway, the whole marathon space thing puts me off (hell, the war rules and espionage only for space puts me off, too), but I'll keep an eye on how others fare.
War rules can be skirted by spamming arrogant demands.
LanskyGave this a go Emperor/Normal using Gspies for Scotland Yard - so option B.
Spoiler is until 1200 something - Lib still up for grabs :crazyeye:
First goal is ever so hard to accomplish, but somehow, someway, I manage to build the Great Wall in 2360.
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Settle aggressively towards Gilgamesh in order to block off all the prime jungle land and to hopefully piss him off.
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This doesn?t count as building a wonder as far as I know!
I might have done that with the oracle too.
Not motivated to build libraries, monasteries, and so on due to no research slider soon.
Instead I rotated around building various wonders for failure cash.
/albums/uu326/lanskyj13/Civ4ScreenShot0004-5.jpg
I also might have gone for CoL before Alphabet and this is a shot of the empire after getting CoL and getting courthouses up.
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Despite being a total bastard to him Gilga still doesn?t hate me enough because he adopted Buddhism just like the rest of the freaking continent.
So I might have given him a little push by politely requesting all his gold a few times.
Sure enough he decided he was fed up.
Too bad for him he only brought a dozen or so catapults and a handful of axes.
I guess that?s an improvement over a dozen axes and 2 catapults?
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Anywho after letting him suicide against my western city I moved up my siege and went on a little city razing/capturing spree.
His western cities were battling with Willem for land and I had no shot at keeping them productive, or even mine, so they were burned.
His core cities are pretty nice however.
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Shot of the empire shortly after the war is over.
Oh yeah I?m using maces, axes, and swords to fight a war in the 1200?s.
The tech pace is painfully slow.
I had been stealing from Wang but I?ve run out of stuff to steal from him, so now I?m likely going to put some points into Willem as well.
Is this normal when the human player doesn?t trade with them?
Am I just used to Immortal tech pace?
Oh Alex is a colony of Mehmed.
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At this point I?m thinking of contacting the other nations with a caravel just to do something.
I'm relatively safe right now from a DoW and have a large enough army to slap down Willem if he tried anyway.
Not much to build other than units after castles as at this rate Willem will get Democracy sometime in the 1800?s?
Single MaltI'm asking about the save.
I don't wanna touch the WB
madscientistI'm asking about the save.
I don't wanna touch the WB
The save is 3.17.
madscientist@ Lansky
Nicely played especially getting Gilgamesh ticked off and self destruct.
You have just destroyed a decent AI to steal techs from!
The techpath still seams about right for an emperor level/normal speed game.
Also once Wang get's education he will be building his UB and be teching fats then.
Also, you got an issue about hunting or just being an animal right's activist (The chinese UU sort of needs archery!)
LanskyMad -
Not too worried about Gilgamesh's potential for tech stealing.
I can get techs relatively cheap from Wang and nab the slightly more advanced stuff from Willem.
I've played a few more turns and it is working out very nicely.
Wang and Willem are going stronger down the middle with Education, Lib, Astro, whereas Mehmed has gone towards democracy so I steal from Wang/Willem and trade with Mehmed.
I have no fear of outproducing the emperor AI in a race.
Not grabbing all the various wonders I would normally build at emperor is actually really tough.
My &failed& pyramids was at first a genuine attempt to build them until I realized I can't!
As far as winning all that I feel I need to watch for are culture attempts now.
Since I can't declare war I suppose I will need to be prepared to permanently revolt a high culture city or bribe people to war - kind of hard without techs to offer.
Mansa is the biggest concern here as he has founded 3 or 4 religions and is in fact Mansa Musa so I doubt I could get him to launch an international invasion against me even if I tried.
Hunting... I honestly completely overlooked the UU and was holding off on it so I could hook up metals while still being able to build warriors for HR happiness combined with a complete lack of camp requiring resources at the start.
Now that you point it out however I feel like an idiot :p
cielUgh, Mao. My roommate actually has a copy of his little red book.
Anyhoo... this looks like fun! (I really liked your Mao RPC!) I've never done an RPC... is there any way to change the speed of the save? I usually play on normal.
TheMeInTeamI actually thought of something I might want to try for this: tight city placement.
Take option A.
Settle lots and lots of cities tightly packed as possible.
They all get a courthouse and a spy spec, probably building wealth to keep EP slider up after that.
Capitol gets a SY and settled spies, using cottages + bur for the espionage once we're comfortable converting to the slider full-time.
& 100 EP/turn should be possible by the early ADs that way, enough to get a lot of techs if one takes advantage of the reducers.
Since going option A the science slider and the multipliers (other than academy) are available to us.
Browbeating most of the chumps in the world and then either going runaway research with 40 cities or using vassal tech + steal + ep rape should work.
Steve250It was a fun idea for a challenge, but I found that it got quite tedious at late stages of the game.
Did anyone else find the ai teched incredibly slowly this game?
Without my help in teching im at about 1930AD and can only build one space ship piece. :crazyeye:
I don't think I'll bother to finish this one off but I'm looking forward to your next rpc mad.
cripp72) You can only build Great Spy producing wonders! Exceptions are National wonders. Accidental Great People must be used for golden ages.
Refresh my memory, besides GW what other wonders produce GSpy points?
I'm going option A on Prince level, Emperor is to tough for me
madscientistI think the Kremlin and Pentagon.
Not much else!
tycoonistI think the Kremlin and Pentagon.
Not much else!
statue of liberty produces net spy points....
Ignorant TeacherPlayed until the first GSpy showed up. Emperor/Marathon
I settled in place because of the gold and corn. Built a settler to block some land and built the G Wall.
Haven't done much besides settling a couple of cities to secure my borders and cottaging it up. However a nice event occured:
/albums/ww309/rafawalt/Sneaky%20Mao/Sneaky02.jpg
Now, my first Great Spy was born and I stopped because I didn't remember the rules.
The empire so far:
/albums/ww309/rafawalt/Sneaky%20Mao/Sneaky01.jpg
I had a question but I can't remember what it was...:(
Sorry for not finishing the Barb Monty RPC. My PC was not being able to handle it. Started to crash every other turn.
madscientistIT
Don't worry about the Monty game, it's all about fun and crashing computers are NOT fun!:)
TheMeInTeamWell, I'm going against what I said before and doing this.
Since a spy game on marathon with these rules is too easy, I had to go and kick it to EMP/normal.
Only other setting used was &no events&.
I was sure to fix the max turns setting in the WB text file, too.
Anyway, onwards with option A, to around 1600's AD
This isn't a revenge game of my Mao RPC failure without this sucker.
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WK makes some demands and I keep telling him to shove it.
Does he take the bait?
/albums/ss213/CivIVTMIT/Mao%20espionage/Civ4ScreenShot0003.jpg
But not until he has feudalism :sad:.
That's OK though.
I have lots of swords and catapults.
He has like 6 cities.
First, his invasion SoD is cut down by just hill swords.
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Then, I swordcat every city on the continent.
I don't have feudalism yet and he escaped to a small island.
I'll take the techs, he can keep his watery hell freedom.
/albums/ss213/CivIVTMIT/Mao%20espionage/Civ4ScreenShot0005.jpg
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I predictably get beat to lib
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So what about the spy game?
Well, I settled the first in cap, them SY in cap, haven't had more spies yet.
However, with MASSED cities and eventually getting courthouses in them (many are running spies automatically), I do have a decent EP take.
Enough to pass mad's intent, I hope!
Let's look at some tech-theft.
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I stole other, smaller ones too...literature/drama/thelogy/engineering/guilds/machinery at least...possibly more.
I fully intend to steal the RP/Rifling line since gilgahair has it.
Then, I draft about 50 rifles, bribe gilly into war with willem, and accept willem's war request.
Finally, I switch into FR, focus espionage on mansa, build jails, then finally build some science multipliers since this RPC doesn't forbid them.
I should be able to get 1000's of BPT and beat mansa this way.
Willem's been war-torn all game, and I don't think he'll contend for culture without any of the modern wonders.
Mansa looks to be going culture too possibly, so I might have to spylock him or do another war manipulation.
We'll see.
Empire as of now:
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I do wish we weren't required to win space.
I'm in position for an easy military win but space will of course be more annoying.
It's looking likely I'll win no matter the VC now though.
madscientist@MIT
Very nicely played and sucinctly reported!
Cities, bait, die!
Feel free to bait the world into war and an inadvertant military win, but I would say you need to at least avoid declaring war, and I would be interested to see if you could do it!.
Now your likely too big to get everyone to go after you, so.........
Space my friend!
Also nice espionage, definitely following teh flavor of the game!;)
Ignorant TeacherPlayed until 905AD
It was hard at first to get the hang of an espionage game. Had never tried such a thing before. So, I chose the option of settling the spies. Settled that spy of the last save and was thinking of researching and using espionage to backfill. Then I sent my first stealing mission :
/albums/ww309/rafawalt/Sneaky%20Mao/Sneaky03.jpg
As you can see I had raised the espionage slider to 20% already. I thought &hey! let's do a complete espionage game!& You see, I was feeling it was like a normal game with more accent to spies, so after code of laws I shut down research and started working with the slider.
I whipped a corthouse in every city and immediately started running a specialist in all of them. It was not so good at first because it slowed growth a lot. I mean, assigning a specialist after a 4 pop whip is not the best way to get big cities...
Eventually they grew back and I could steal a lot of stuff. Forgot to take screenies of the moment of the actual stealing.:blush:
I'm running Hereditary Rule, Vassalage (Mehmed's favorite), Caste (wang Kon's) and Pacifism. After building castles in most my cities I could get a decent output.
My cities:
/albums/ww309/rafawalt/Sneaky%20Mao/Sneaky05.jpg
There was a time I thought of giving up because I was really, really backwards but the investment paid off:
Tech parity at least!!!
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As I chose option A, I'd still have the option of going back to research but I think I won't do it to keep the flavor. The only drawback is that I already have all the SYs I can have: ONE!!! :mad: Next techs on the list: WK is researching astro and the goat man has banking. Will avoid economy as long as I can.
tycoonisti started playing this, but marathon put me off quite a lot. i don't know how anyone can stand the boredom.
Ignorant TeacherPlayed until 1502AD
First of all, I'd like to let you all know that my second post as well as half of this one were played last night right after I came home from a bar. Half of the clumsiness of the play is because of that. (Let's forget for a moment that the other half is my actual skill
So, for a long time nothing worth mentioning happened. Kept stealing techs and started to build a military. The screenshots:
/albums/ww309/rafawalt/Sneaky%20Mao/Sneaky06.jpg
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I settled a spy for the first (and hope that for the last) time. Mansa was building Broadway and I used him to steal Electricity and sabotage the wonder. Two turns later he had a Great Engineer born and rushed it anyway.:cry:
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Wang Kon was being a pain, destroyed a town, a village, a lumbermill, etc. and poisoned two or three cities so I decided to tick him a bit.
/albums/ww309/rafawalt/Sneaky%20Mao/Sneaky16.jpg
It worked!
/albums/ww309/rafawalt/Sneaky%20Mao/Sneaky17.jpg
Then our BFF Mehmed asked us to do this:
/albums/ww309/rafawalt/Sneaky%20Mao/Sneaky20.jpg
Mr. Musa was becoming a culture threat so I accepted.
Another one joins the party!
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From Gilgamesh:
/albums/ww309/rafawalt/Sneaky%20Mao/Sneaky22.jpg
One of the three allowed wonders:
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You don't know how embarrassed I felt when I saw what I had done settling Macau and Tianjin where I did! I mean TMIT's spot for his Macau was so obvious! :mad: That's one of the things that make him an Immortal player and me an Emperor wannabe...
Ignorant TeacherTwo quick questions:
1-It's legal to capture a city with a wonder, right?
2-When someone goes WHEOOHRN, does increasing your power make them postpone their DOW? Is it better to wait for the declaration to draft?
Ignorant Teacheri started playing this, but marathon put me off quite a lot. i don't know how anyone can stand the boredom.
You can always open the WB file and change the speed to the one you like better.
Game speed is taste. I remember Obsolete complaining in his Augustus' Deity Industrious that normal speed was too slow...
TheMeInTeamTwo quick questions:
1-It's legal to capture a city with a wonder, right?
2-When someone goes WHEOOHRN, does increasing your power make them postpone their DOW? Is it better to wait for the declaration to draft?
Once in war mode the only thing that gets the AI out is inability to mass sufficient units, regardless of target power change.
If it will leave war mode, even deleting all your units wouldn't change that.
I played my game!
Emp/Normal No Gayvents Option A
Very late 1951 space victory.
In the last segment I was discussing all this advanced espionage and war bait crap at the end.
Then I realized I was already #1 in land and pop, and decided to just win.
I steal my last tech (don't worry, EP will make a difference one more time)
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From there, US + Emancipation powers the towns and my empire size takes it further.
I build the science multipliers then switch back to wealth.
I actually ignore internet since MM appears to be running away in tech and will get there first, but I'd be the only other contender so it doesn't help him...instead I tech for labs first...focusing my minimal EP on MM in case I need to wreck a part or two or ruin a culture attempt.
Speaking of culture attempts, he goes that route, and I catch up.
I have 2 turns left on the net when he gets computers, and he has no way to rush it.
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SP + basic hammer improvements etc.
I would specialize 3 cities to hammers, but this one was ironworks.
It built the internet in an unimpressive 9 turns, but good enough.
And a screenshot of the late-game cap
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So like I said, MM going culture but slowly:
/albums/ss213/CivIVTMIT/Mao%20espionage/Civ4ScreenShot0004-1.jpg
That #3 city is lagging a bit...wonder why...
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Poison water
Destroy all health buildings (granary, harbor, aqueduct, anything else)
Steal underwear + profit
EP Rape target city to a useless, starving pop 1 with repeated water poisons and occasional sabotage.
If this can be done with minimal investment (I didn't even have jails!), it's indeed a worthy anti-culture whore technique vs 1 AI:
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With the net and a better beaker rate, eventually I get into the air:
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Well, it's late, but no other civ was even close.
MM stupidly went culture, and willem got locked in a duel with mehmed the entire game, vassaling him in the 1900's...way too late.
Hatty got a city to legendary but MM took all her means to be relevant.
Wang Kon kept his last city the whole game.
Gilgamesh did very little and hated everyone else more than me (he was pleased w/ me) so I just left him alone.
Game over.
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And the most pitiful winning score on this machine:
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As far as space parts...built everything but the 2nd engine.
3 cities were enough easily, it was my tech that held me back ultimately.
I stayed within all of them.
The only exception was that in my automated hurry the governor ran some non-spy specs (though of course it prefers spy specs first anyway).
Those were just burned on golden ages (only got 2 non-spies from GPP, the engineer was from getting to fusion 1st)...so all in all I kept pretty much within the rules even though this only moderately showcased espionage.
I guess spyraping a culture city to 1 pop is som).
tycoonistYou can always open the WB file and change the speed to the one you like better.
Game speed is taste. I remember Obsolete complaining in his Augustus' Deity Industrious that normal speed was too slow...
im fine with epic, its just that marathon requires pressing enter about a thousand times to build a cottage. and by the time i realised it was marathon, i'd already opened the file, and couldn't be bothered to change it.
Ignorant TeacherUntil 1692AD.
Was hoping to play a longer segment, but this will have do for now. I was afraid I'd forget how things went.
So, our ticking Wang Kon policy to get him to declare on us took a big setback. At some time he offered to become Willy's vassal and bye bye WHEOOHRN. :gripe:
The first thing I did, as I had completed the Kremlin was to rushbuy all the gold multipliers in all cities. So they all got Markets, Grocers and Banks. The income at 100% went from $250 to $600ish.
After that, I rushbought all the Espionage buildings in all of them. This way I got more EPs at 0% then I was getting at 70%. :eek:
We kept stealing stuff.
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This made me do a quick detour and buy Levees wherever they could be bought.
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In the meantime, WK renounced Willy's protection and freed Toku as a colony. Unfortunately, the arrogant demand is capped at -10, so there was nothing I could do to get him to declare on me. Then the religious wedding event showed up and we chose the -3 diplo hit option. As a consequence:
/albums/ww309/rafawalt/Sneaky%20Mao/Sneaky32.jpg
As the AIs were getting close to Assembly Line, I had to get Economics, so I traded Steel for it with Mehmed. That was actually quite good because Mehmed and Willem hate each other guts, so it gave them some sort of power balance. The sad part is that our espionage fell a bit after that. :sad:
Two more stealings. Robbed them both.
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I invaded Korea and wiped WK off the continent. I think we've all seen SODs over and over, so I'm not going to post my SOD's screeny here. The one thing worth mentioning is that Seoul was the shrined Buddhist holy city, so I bought Wall Street there.
We signed a peace treaty. He was willing to capitulate, despite having a vassal. Had never seen that happening.
Then the last tech of the round, courtesy of Netherlands:
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I'm still at war with Mansa Musa and I should hurry to get them because he's around 20 turns of Industrialism. I don't have artillery yet because I switched off research a long time ago.
One or two Great Spies were born and settled in Beijing.
cripp7I noticed everyone stacking spies when stealing techs or sabotaging, does using multiple spies like that at one time improve your odds?
madscientistI noticed everyone stacking spies when stealing techs or sabotaging, does using multiple spies like that at one time improve your odds?
No, but if the mission fails you already have another spy there to try again.
cripp7No, but if the mission fails you already have another spy there to try again.
What I meant was I see in the pics that all the spies are all selected together, if the mission fails does it just remove 1 spy from the group?
madscientistWhat I meant was I see in the pics that all the spies are all selected together, if the mission fails does it just remove 1 spy from the group?
Hmmm, that I do not know.
Ignorant TeacherYap, just the one that got caught goes away.
Grey FoxI actually thought of something I might want to try for this: tight city placement. Yeah, when I run an espionage economy it's usually when I have lots and lots of cities. Since most espionage buildings come with raw EP, more cities always = more EP. It's a good way to recover from an extreme REX/Conquest spree.
Ignorant TeacherAlmost one month later, got back to the game.
Boy, it's weird to come back to a game after such a long time. Can you believe I had forgotten about it? Yesterday I remembered. I'll search my profile to see if there aren't other games I abandoned.
So, I started by making peace with everybody. Wang Kon and Tokugawa were willing to cap, but useless vassals only bring you hidden modifiers, so no. Anyhow, back to the trades with Mansa!
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I sent a stack of spies to Mali to steal Radio and Industrialism. Peace is really a better environment to espionage.
At the same time, Mehmed is at war with both Willem van Oranje and Gilgamesh. As I don't want them growing too big and strong, I started to give him all the military techs so that they'll stall. Gave him Assembly Line, Physics, Railroad and Combustion. They all signed peace and I signed a defensive pact with Mehmed. That def pact would later come knocking at my door...
The only good thing my towns were doing to me was giving me rushbuy funds. I thought that was not really necessary and started to slowly redesign the landscape to maximize my production. As I'm Mao, I had no regards for whatever improvements were there at the first place. Towns and farms were treated with the same respect. China shall become a giant sweatshop!
When my spies arrive to Mali, I remember why I was at war with Mansa Musa at the first place: he's trying to get a culture victory! The few spies I sent couldn't do anything about it then but I will stop his attempt the way TMIT did. Right now I steal the techs I wanted and rush the Pentagon. Then I set the slider to 100% gold. Rushbuy party time!!!
A great artist was born. Damn you governor, automatically assigning the wrong specialists! I save it for a Golden Age. I steal Fascism from WvO and start build some observatories in preparation for the labs. I give Industrialism to Mehmed.
Another Great Spy was born and I settled him in Beijing.
Gilgamesh then declares war at Mehmed and the defensive pact is activated. I immediately buy a Marine per city. He sends a stack to my land on which I'm happy to throw away my old CKNs. A great general is born and I attach him to a cavalry to unlock West Point and have a medic. I revolted his closest city and razed it. From that moment on I became Gilgamesh's worst enemy. I then sign a peace treaty.
Meanwhile my spies were having a busy time in Gao. Before:
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Gilgamesh then starts an espionage campaign against me. I keep making counter-espionage missions but, every now and then, he destroys some improvements or buildings. Mehmed researches Artillery and I trade it for Biology. By the way, Mehmed's getting beat up. I bribe them to make peace. I start a Golden Age and switch to Free Religion to make Willem happy.
I steal Refrigeration and some more techs. Gilgamesh declares war on me.
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It's a total massacre. As I'm not doing any research, I have plenty of money to support a massive army. At that moment I have 70 Tanks to welcome him. In the first turn a Great General is born and I make a military academy in Seoul to build ships faster. In the second turn he sends another stack and I get another general that builds a military academy in my West Point/Ironworks city. In the beginning of the war, I had 2.1 times his power. Two turns later I have 3.3.
I then realize I have no Aluminum. Fortunately Lagash is right next to me and is settled on a source of it. Unfortunately I have no siege. But Gilgamesh's a turn away from Flight and I think I'll try to do as Duckweed in his deity challenge: massive air power for a lightning war. I start building airports in every city to build better bombers. But then I think again: who needs to have sophisticated tactics when you have your spies and this:
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The next turn he's willing to capitulate, but Mehmed hates his guts and he's sort of my attack dog. It would be way better if he weren't so weak right now... Anyhow, I then realize I already had an unimproved source of Aluminum in Seoul. I make peace with Gilgamesh and give him his city back, I'm already big enough. I'm number one in production and can sabotage Willy's efforts to build a spaceship at my will.
A great artist was born in Mali. Fortunately he didn't use it in Gao. Mehmed declares war on Gilgamesh, but nothing happened in the war so far.
This is my power:
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Espionage:
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I now have to build more spies to send to Mali and keep stealing stuff from Willem van Oranje. He's currently researching Computers. I don't know if I should build the Internet just to deny it to him. I'm the tech leader and, all the time I steal a tech, it's at the same turns it's discovered so it wouldn't change much to me, but he would get really strong with that. He's number one in GNP and has more population than me. As the Internet is not a wonder and doesn't generate great people it's perfectly legal to build it, isn't it?. Besides, there's more to espionage than just stealing techs.}

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